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Duel masters cards
Duel masters cards






duel masters cards duel masters cards

Ham-fisted setup and mundane locales aside, the actual card-battling in Duel Masters is pretty good, and it puts some interesting touches on the standard one-on-one card-dueling mechanics. Though Duel Masters has a fate-of-the-world setup, your quest will take you to such exotic locales as.the mall! The park! And, most thrilling of all, a card shop!

duel masters cards

Knight, the do-gooder foil to Widow, recruits a team of five young players to seal the creatures back in their dimension, which is apparently done by playing loads and loads of games against various artificially intelligent opponents. This spells certain doom for the world, or at least for the subdivision where the game takes place. Wasting no time with introductions, Duel Masters kicks off as Widow, an evil, black-clad master of the duel, breaks a barrier between this dimension and wherever it is that the creatures from the cards hang out. Your first real alternative to Yu-Gi-Oh! has arrived. But then again, it doesn't really have to. However, it's otherwise fairly unimpressive and probably won't do much for the uninitiated. If Duel Masters already has its hooks in you, then the game will be inherently appealing because it executes most of the basics with just enough competence. There is already a collectible card offering, a cartoon, a comic book, and various toys that bear the Duel Masters name, and now Atari and High Voltage Software have created a digital version of the card game with a light story wrapped around it. Familiarly, young suburban card-game enthusiasts play against one another in contests where cards unleash the power of fantastical powers in the real world, making for larger-than-life conflicts. Wizards of the Coast, creators of the seminal collectible card game Magic: The Gathering, has been in the business of collectible card games for more than a decade, but with nothing to compete directly with Yu-Gi-Oh!, it had to make something up. Despite initially seeming like a secondhand Pokémon knockoff, Yu-Gi-Oh!'s specific brand of tween-friendly, self-aware card battling eventually took root, and the franchise became a bit of a phenomenon, making ridiculous amounts of money for its creators and license holders. When there's blood in the water, you're sure to attract sharks.








Duel masters cards